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Submitted on
October 27, 2013
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52 (who?)
Nightmare by Memoski Nightmare by Memoski
Happy Halloween yet again, folks!

Drew this for both Halloween sake and for finishing the main mode of Disgaea 4, which apparently is my new favorite game. It. Has. Everything.
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greece4life Dec 28, 2013  Hobbyist Writer
Judging from the vampire-esque character, the game must be interesting.
failbird105 Jan 18, 2014  Hobbyist General Artist
you should see the new one (though I would recommend playing the first of the series before the newest one)
This is just hilaroius.
MordecaiGTR Nov 28, 2013  Student Digital Artist
Dat fish mouth face!
Be sure to try the first one, man! I guess it's kinda obsolete at this point but it is one of my favorite games of all time.
Wait, you finished Disgaea? Right at that final chapter with Nemo? How did you get through on the ones with special tiles and five archers, while shamans from above rain terror on you?

Anyway hilarious expressions dood!
Memoski Oct 28, 2013  Student General Artist
That level was really annoying.

Well, if I recall right, I kept a fusioned Desco (which was twice the level than anyone else) on the bottom and used towers to get most of my team to the upper side. Then I killed who I could right there, or threw them to the pit with Desco.

Still, those freaking shamans are really resistant.
Thanks for the tip. Just in advance so I can be prepared, did you find any other levels beyond that annoying? Aside from final boss. Final bosses are always difficult. I never thought anyone can fuse with Desco. I'll do that

They kill my team in one hit with a simple blow. I had to go to the item world yet it changed nothing.
Memoski Oct 29, 2013  Student General Artist
If you power level Desco, a fusion with her is going to be the most overpowered thing ever, as her third special attack gets a huge area of effect (as a plus side effect, powerleveling Desco through fusions can also give you an army of obsenely strong monsters)

As for annoying levels, there's one where everyone starts doing giant magiweapon fusions, do a ton of damage and resist a lot. Even with a few 110+ characters it was hard. The levels shouldn't get trickier than the wall one, but the enemies only get stronger.
I did it. I finished that level. It required me to lose half of my cast before I realize I should just hold the line, slowly upping my combos with Desco, Fuka and Valvatorez while the prinny kings and shamans charge at me with Artina healing my cast. Desco was imporatnt there

And I think I reached that level. That's the one after, where they start off at four different sides of the map, with an enemy turbo and no lifting geo block. any tactic tips for that one?
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